Friday, December 17, 2010

What might have been


I've been working on plenty of hush-hush stuff, so I'm digging back for a rejected Lex Luthor design for our DCUO piece. MechaLex! Circe digs it.

Friday, October 22, 2010

Harley does Robin!




Another concept design for our DCUO trailer. This post should assuage my pal Josh's disturbed sensibilities about the sloppy layout of the blog. Behold the quick thumbnails, the final design and a desktop image for your enjoyment. She was just a minor character in the short, and time and budget, the twin nemeses of cg, were aligned against her. Fear not- blur never gives short shrift to our characters, and her final appearance was as dastardly as one could ask for.

Friday, October 15, 2010

Our latest! I boarded this one:



Sean McNally did the design work for both- he's a freakin' art monster!

Wednesday, October 13, 2010

The Cimmerian Warrior from blur's Conan cinematic. He's some pal of the famous Barbarian or somethin'. ;D

Monday, October 11, 2010

Architectural studies for alien cities

I did these a couple of years ago for blur's Marvel Ultimate Alliance TV spot. Here's a rough layout for the latter, followed by various iterations on the Skrull capitol, Skrullos. As ever, budget, schedule- and in this case the length of the shot- were super-tight. My pal Tim Wallace pulled it all together into a thing of beauty- he's a modeller and scene assembler extraordinaire!



Thursday, October 7, 2010



One of my old desktops, from blur's Empire Earth II cine. I'm digging back because all my recent work is under the curse of the NDA!

Thursday, August 26, 2010

Space 2099


Here's some dev art for a re-visioning of the classic TV series that I never thought I'd get permission to post.



Friday, August 20, 2010

Fable III



Another blur classic! I did these thumbnails to help lay out the chicken's frantic journey.




Tuesday, August 10, 2010

What? I'm on Sketch Theatre?



One hour at last month's SDCC

Here's a nice scan courtesy of Lilly at Sketch Theatre- thanks!

People have commented on the two-handed drawing technique i use for the line art. I do that when tired, in a less-than-optimal posture, or want to be really accurate.